3D Animation
The foundations of the 3D pipeline, from modelling to animation and rendering.

Curriculum
A 24-lesson programme. Every lesson combines theory with practice.
- 01Introduction to 3D and Basic Terms; the Maya Interface and Navigation
- 02Introduction to 3D Modelling: Basic Techniques and Primitive Modelling
- 03Hard-Surface Modelling, Editing Techniques and Exercises 1
- 04Hard-Surface Modelling, Editing Techniques and Exercises 2
- 05Hard-Surface Modelling, Editing Techniques and Exercises 3
- 06UV Mapping Before Texturing and Finalising the Model
- 07Materials and Texturing Techniques 1
- 08Materials and Texturing Techniques 2
- 09Lighting and Rendering 1
- 10Lighting and Rendering 2
- 11Organic Modelling Techniques and Model Topology
- 12Character Modelling 1
- 13Character Modelling 2
- 14Character Modelling 3
- 15Character Modelling and UV Mapping
- 16Basic Rigging and Character Setup 1
- 17Basic Rigging and Character Setup 2
- 18Basic Rigging and Character Setup 3
- 19Basic Keyframe Animation
- 20Character Animation 1
- 21Character Animation 2
- 22Particle Systems and Dynamic Effects 1
- 23Particle Systems and Dynamic Effects 2
- 24Scene Management and Render Optimisation
How the programme works
In the studio and classroom
Classes take place in our classrooms, studios and labs in Beyoğlu, alongside practical projects.
Lesson replays
Lessons are kept in our cloud system for one week, so you can watch a lesson again or catch up on one you missed.
Certificate
Students who attend at least 70% of the lessons receive an Istanbul Media Academy certificate.
Career guidance
We work in partnership with a range of companies and institutions, and we give our students priority on the projects we run at the academy. Our instructors, all active in the industry, also let students know about openings in their own companies and networks.
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